Videogame Character
I used ZBrush for modeling the character, 3DS Max for UVs, textures in Adobe Substance Painter and render with Marmoset Toolbag 3
Look at this project on ArtstationVideo Trailer
I used ZBrush for modeling the character, 3DS Max for UVs, textures in Adobe Substance Painter and render with Marmoset Toolbag 3
Look at this project on Artstation